Mortal Shell 2 Sidearms


Sidearms are ranged tools that complement your melee weapon. Each has its own ammo pool drawn from Resolve, infusion options, and a Sidearm Tarstone slot. Some fire in a cone, some are fully automatic, and others trade shots for raw power.

Sidearms Overview

All Sidearms

Ballistazooka

Ballistazooka

Sidearms

Heavy and unwieldy, scholars argue if the weapon was ever used in battle or just executions in Muraden.

Caged Hystrix

Caged Hystrix

Sidearms

The contraption pierces the creature trapped inside, prompting a violent and often useful reaction.

Cursed Child

Cursed Child

Sidearms

Stranded between life and death, this child yearns to be held and will desperately protect its caretaker.

Forgotten Crossbow

Forgotten Crossbow

Sidearms

Traded to a merchant by a desperate addict, this crossbow is surprisingly well-calibrated.

Naylshotte

Naylshotte

Sidearms

Accursed arms birthed by a malevolent forge rumored to have a will of its own.

Salvaged Trebuchaxe

Salvaged Trebuchaxe

Sidearms

Surprisingly sophisticated for a device that utilizes axes as projectiles.

Triarch Repeater

Triarch Repeater

Sidearms

Carved bone and grafted metal reinforcements hint at this strange weapon's otherworldly origins.

Troubadour's Lute

Troubadour's Lute

Sidearms

A relic of a simpler time. Favored by wanderers, this lute soothes man and beast alike

Sidearms Comparison

NameStarting ForgeBase DamageFully Upgraded DamageAmmoCan be infused with
Ballistazooka+41252502Burn, Trauma
Caged Hystrix+381040Poison and Curse (only on crit)
Cursed Child+415305Blood Curse, Curse
Forgotten Crossbow+345816Poison, Burn
Naylshotte+079.13Burn, Blood Curse
Salvaged Trebuchaxe+3651303Phantom, Lightning
Triarch Repeater+035.1100Frost and Lightning (only on crit)
Troubadour's Lute+010205Can't be infused

Forge Upgrades

You can upgrade weapons and sidearms at the Tarforge with Franz in Marrow Keep. Each upgrade raises the forge level by 1 and increases damage.

Feed Endless Core to the Tarforge to remove the +20 cap and keep upgrading through +25.

Upgrade Costs

Gold and material to reach each forge level (same ladder for weapons and sidearms). Materials: Ventrium +1 to +5, Laterite +6 to +10, Dorsalite +11 to +15, Thoracium +16 to +20, Ossinite +21 to +25.

Full cost table (+1 to +25)
Forge toGoldMaterial
+1100Ventrium × 1
+2300Ventrium × 3
+3500Ventrium × 6
+41000Ventrium × 9
+51250Ventrium × 12
+62000Laterite × 1
+72750Laterite × 3
+83500Laterite × 6
+94250Laterite × 9
+105000Laterite × 12
+115750Dorsalite × 1
+126500Dorsalite × 3
+137250Dorsalite × 6
+148000Dorsalite × 9
+158750Dorsalite × 12
+169500Thoracium × 1
+1710250Thoracium × 3
+1811000Thoracium × 6
+1911750Thoracium × 9
+2012500Thoracium × 12
+2113250Ossinite × 1
+2214000Ossinite × 3
+2314750Ossinite × 6
+2415500Ossinite × 9
+2516250Ossinite × 12