Mortal Shell 2 Phantom


Phantom

Phantom
TypeStatus Effect
EffectDeals accumulated splash damage and Stagger Damage when it expires.

Phantom is a status effect in Mortal Shell 2.

Deals accumulated splash damage and Stagger Damage when it expires.

Weapons

Melee weapons that inflict, infuse, or otherwise interact with Phantom.

WeaponNotes
Black NeedleCan be infused with Phantom.

Sidearms

Sidearms that inflict, infuse, or otherwise interact with Phantom.

SidearmNotes
Salvaged TrebuchaxeCan be infused with Phantom.

Tarstones

Tarstones whose effect mentions Phantom.

TarstoneEffect
Monarch's VestigeConsume Resolve to infuse your Sidearm with Phantom
LevelEffect
Level 1Infusion lasts for 4 shots
Level 2Infusion lasts for 8 shots
Level 3Infusion is permanent
Nightgrasp StoneConsume Resolve to infuse your Weapon with Phantom
LevelEffect
Level 1Infusion lasts for 4 strikes
Level 2Infusion lasts for 8 strikes
Level 3Infusion is permanent

Shells

Shells whose kit uses Phantom, and the abilities that interact with it.

ShellAbilities
GenessaInstigation · Timeless

Shell Abilities

Every Shell Ability that interacts with Phantom, including all effect levels.

Genessa

Instigation

From Genessa

Each level improves Genessa's Doubles

Shell Point cost: 1 / 2 / 3 / 4

Effect by Level

LevelEffect
Level 1Faithful Doubles are summoned with 10 Warp stacks
Level 2Faithful Doubles inflict 4 Phantom stacks
Level 3Stray Doubles melee attacks inflict 3 Weak stacks
Level 4Stray Doubles ranged attacks inflict 4 Fragile stacks

Timeless

From Genessa

Each level grants a new effect against Stasis

Shell Point cost: 1 / 2 / 3

Effect by Level

LevelEffect
Level 1Genessa has 50% Stasis mitigation
Level 2Genessa has Stasis immunity
Level 3Enemies that inflict Stasis on Genessa receive 2 Phantom stacks instead