Genessa
| Epithet | The Wayward | ||
|---|---|---|---|
| Max Shell Health | 70 | ||
| Max Resolve | 100 | ||
| Bleed Res. | 5 | ||
| Frost Res. | 4 | ||
| Shock Res. | 6 | ||
| Curse Res. | 9 | ||
Genessa may very well be the last Shell you discover, located inside a boss encounter northwest of the Abbey Entrance Beacon.
She is tied for the lowest HP of all Shells, with Smert, and can summon Faithful Doubles that attack and deal damage to her targets.
She also doesn't become Severed from the Harbinger if her health is depleted, instead becoming Stray. While Stray she will have a copy of herself double her attacks and movements, making for a high risk high reward style of play.
“Nothing is so broken it can’t be made whole again.”
Acquisition
- Shell recruitment site (Revenant Graves). See the map.
Abilities
| Ability | Type | Cost | Cooldown | Effect | |
|---|---|---|---|---|---|
| Duality | Passive | - | - | When Genessa's health is depleted, she becomes Stray instead of being severed from the Harbinger. | |
| Faithful Doubles | Active | 25 | 6 | Genessa summons Faithful Doubles which perform a Weapon attack and then vanish. |
Shell Abilities
Shell Abilities are improved with Shell Points. Nodes require a matching Bond Tier unlock before they can be purchased. Shell Point costs follow level N = N Shell Points (e.g. 1 / 2 / 3 / 4).
Bond Tier 1
Augmentation
Each level improves Faithful Doubles
Shell Point cost: 1 / 2 / 3
| Level | Effect |
|---|---|
| Level 1 | Faithful Doubles cost 85% less Resolve to summon |
| Level 2 | Faithful Doubles cost 75% less Resolve to summon |
| Level 3 | Faithful Doubles regenerate 1 Resolve on damaging an enemy |
Catalyst
Each level improves Stray Doubles
Shell Point cost: 1 / 2 / 3
| Level | Effect |
|---|---|
| Level 1 | Stray Doubles cost 85% less Resolve to summon |
| Level 2 | Stray Doubles cost 75% less Resolve to summon |
| Level 3 | Duration of Stray Doubles increased by 120% |
Bond Tier 2
Affinity
Each level improves Faithful Doubles
Shell Point cost: 1 / 2 / 3 / 4
| Level | Effect |
|---|---|
| Level 1 | Faithful Doubles deal 130% damage |
| Level 2 | Faithful Doubles attack 2 times before vanishing |
| Level 3 | Faithful Doubles deal 160% damage |
| Level 4 | Faithful Doubles attack 3 times before vanishing |
Instigation
Each level improves Genessa's Doubles
Shell Point cost: 1 / 2 / 3 / 4
| Level | Effect |
|---|---|
| Level 1 | Faithful Doubles are summoned with 10 Warp stacks |
| Level 2 | Faithful Doubles inflict 4 Phantom stacks |
| Level 3 | Stray Doubles melee attacks inflict 3 Weak stacks |
| Level 4 | Stray Doubles ranged attacks inflict 4 Fragile stacks |
Intangible
When Genessa's Health is depleted:
Shell Point cost: 1 / 2 / 3
| Level | Effect |
|---|---|
| Level 1 | Genessa summons 2 last Faithful Doubles |
| Level 2 | Genessa summons 3 last Faithful Doubles |
| Level 3 | Genessa summons 4 last Faithful Doubles |
Bond Tier 3
Distraction
Each level improves Faithful Doubles
Shell Point cost: 1 / 2 / 3
| Level | Effect |
|---|---|
| Level 1 | Faithful Doubles have 50% chance to be attacked by enemies |
| Level 2 | Faithful Doubles have 80% chance to be attacked by enemies |
| Level 3 | Faithful Doubles struck by enemies burst into a shockwave that inflicts 15 Stasis stacks |
Communion
Each level improves Stray Doubles
Shell Point cost: 1 / 2 / 3 / 4
| Level | Effect |
|---|---|
| Level 1 | Stray Doubles deal 150% melee damage |
| Level 2 | Stray Doubles deal 200% melee damage |
| Level 3 | Stray Doubles deal 150% ranged damage |
| Level 4 | Stray Doubles deal 200% ranged damage |
Alteration
Sester Genessa is no more and becomes Stray by default
Shell Point cost: 1 / 2 / 3
| Level | Effect |
|---|---|
| Level 1 | Duration of Stray Doubles increased by 3s |
| Level 2 | Duration of Stray Doubles increased by 5s |
| Level 3 | Duration of Stray Doubles increased by 8s |
Bond Tier 4
Impetus
Each level improves Faithful Doubles
Shell Point cost: 1 / 2 / 3
| Level | Effect |
|---|---|
| Level 1 | Faithful Doubles have 15% chance to perform any equipped Weapon Ability |
| Level 2 | Faithful Doubles have 20% chance to perform any equipped Weapon Ability |
| Level 3 | Faithful Doubles have 22% chance to perform any equipped Weapon Ability |
Causality
Each level improves Stray Doubles
Shell Point cost: 1 / 2 / 3 / 4
| Level | Effect |
|---|---|
| Level 1 | Melee Stray Doubles have 25% chance to apply any equipped Weapon Infusion |
| Level 2 | Ranged Stray Doubles have 25% chance to apply any equipped Sidearm Infusion |
| Level 3 | Melee Stray Doubles have 35% chance to apply any equipped Weapon Infusion |
| Level 4 | Ranged Stray Doubles have 35% chance to apply any equipped Sidearm Infusion |
Mirage
Each level improves Stray Doubles
Shell Point cost: 1 / 2 / 3
| Level | Effect |
|---|---|
| Level 1 | Stray Doubles protect Stray Genessa from a single fatal blow |
| Level 2 | Stray Genessa can summon an additional Stray Double |
| Level 3 | Stray Doubles protect Stray Genessa from 2 fatal blows |
Gallery



Model Gallery
