NPCs are the 34 non-hostile characters placed around the world: merchants standing at a Trade Stall, quest-givers who send you chasing down a person or a place, and a handful of figures who just sit by a Waypoint's fire with nothing to sell and no quest to give, there purely to be talked to. None of them fight you, and none of them appear in the Enemies or Bosses lists even if they're standing in a dangerous area.
| Name | Related Quests |
|---|---|
| Baghead | - |
| Bar Guest | - |
| Barkeep | - |
| Barmen | - |
| Brakka | - |
| Brigand | - |
| Corpses | - |
| Crow | - |
| Deer | - |
| Egon | - |
| Franz | - |
| Genessas | Tiel's Quest |
| Gorf | Gorf's Request |
| Grisha Hunter | - |
| Hilga | - |
| Louis | - |
| Memories Misc | - |
| Merchant | - |
| Merrick | - |
| Mothership | - |
| Mushroom | - |
| Mutton | A Sweet Boy |
| Pillow Cultist | - |
| Ruk | - |
| Sester Genessa | - |
| Shell Memories | - |
| Shopkeeper Dog | - |
| Tarsus | - |
| Undermether | - |
| Village Cultist | - |
| Vlas | A Sweet Boy |
| Willam | - |
| Worm Fish | - |
| Zhirelle | - |