Core Mechanics are the baseline combat verbs and resources every build in Mortal Shell 2 shares. Each one has its own page listing the weapons, sidearms, Tarstones, Shells, and abilities that interact with it. Named status conditions live on Status Effects.
All Core Mechanics (11)
Press [Weapon Buff] to execute Ground Punch
Deal sufficient damage of this type to leave the victim vulnerable to a Riposte.
Your next Weapon attack deals bonus damage.
Press or Hold [Active Block] to Guard
When struck, spreads Bloodcurse to nearby enemies.
Press [Heavy Attack] to Kick
Press [Parry] just before getting struck to Parry an attack
Powerful resource consumed to fire sidearms and trigger abilities.
When Broken press [Light Attack] to Riposte an enemy
Press [Shell Ability] to revive a reclaimable Shell.
Deal sufficient damage of this type to make the victim stagger.
| Name | Effect |
|---|---|
| Beatdown | Press [Weapon Buff] to execute Ground Punch |
| Break Damage | Deal sufficient damage of this type to leave the victim vulnerable to a Riposte. |
| Fury | Your next Weapon attack deals bonus damage. |
| Guard | Press or Hold [Active Block] to Guard |
| Gush | When struck, spreads Bloodcurse to nearby enemies. |
| Kicker | Press [Heavy Attack] to Kick |
| Parry | Press [Parry] just before getting struck to Parry an attack |
| Resolve | Powerful resource consumed to fire sidearms and trigger abilities. |
| Riposte | When Broken press [Light Attack] to Riposte an enemy |
| Shell Revive | Press [Shell Ability] to revive a reclaimable Shell. |
| Stagger Damage | Deal sufficient damage of this type to make the victim stagger. |