Mortal Shell 2 Break Damage


Break Damage

TypeCore Mechanic
Also calledBreak
EffectDeal sufficient damage of this type to leave the victim vulnerable to a Riposte.

Break Damage is a core combat mechanic in Mortal Shell 2.

Deal sufficient damage of this type to leave the victim vulnerable to a Riposte.

Tarstones

Tarstones whose effect mentions Break Damage.

TarstoneEffect
Fulminant Stone
LevelEffect
Level 1The heavy-caliber shot triggers 3 explosions around the target
Level 2The heavy-caliber shot triggers 5 explosions around the target
Level 3Each explosion deal 20 Break Damage
Hand of Rock
LevelEffect
Level 1Each projectile deals 10 damage
Level 2Each projectile deals 5 Break Damage
Level 3Firing rate is increased by 70%
Rupturing StoneProjectiles that strike critically deal Break Damage
LevelEffect
Level 1Projectiles deal 4 Break Damage
Level 2Projectiles deal 8 Break Damage
Level 3Projectiles deal 12 Break Damage
Shrike Stone
LevelEffect
Level 1The attack triggers a shockwave upon landing that deals 150 splash damage
Level 2Resolve cost reduced to 50
Level 3The attack deals 25 Break Damage to nearby foes upon landing
Stillblade's Stone
LevelEffect
Level 1The light finisher deals 10 Break Damage
Level 2The light finisher deals 15 Break Damage
Level 3The light finisher deals 25 Break Damage

Shells

Shells whose kit uses Break Damage, and the abilities that interact with it.

Abilities

Named abilities that apply or benefit from Break Damage.

AbilityFromEffect
Ethereal DiapasonEredrimEredrim smashes his Diapason to create a blinding shockwave that deals Break Damage to all enemies in range.
Shoulder BashEredrimEredrim lunges with his shoulder, slamming into enemies and dealing Break Damage.
ParryInfinite SealWith proper timing Parry incoming attacks, Breaking enemies more efficiently but at a greater risk.
GloomslayerSlayer SealSidearms deal Break Damage. Some Health and Resolve are restored when Riposting an enemy in a glorious manner.
Slayer PunchSlayer SealA charged attack that allows you to dash a great distance to punch the target and deal massive Break Damage automatically Riposting them if they break.
GuardUntarnished SealBlock incoming attacks with your Weapon. Time it right to Perfect Guard and deal Break Damage.
HardenVatra's SealHarden your body to withstand the next attack damage. Time it right to Perfect Harden and deal Break Damage.

Shell Abilities

Every Shell Ability that interacts with Break Damage, including all effect levels.

Eredrim

Oppression

From Eredrim

Each level improves Shoulder Bash

Shell Point cost: 1 / 2 / 3

Effect by Level

LevelEffect
Level 1Shoulder Bash deals 110% Break Damage
Level 2Shoulder Bash deals 120% Break Damage
Level 3Shoulder Bash releases a frontal shockwave that inflicts 10 Trauma stacks but costs 20 more Resolve

Radiance

From Eredrim

Each level improves Ethereal Diapason

Shell Point cost: 1 / 2 / 3 / 4

Effect by Level

LevelEffect
Level 1Ethereal Diapason deals 30 damage, 50 Break Damage to all enemies in range
Level 2Ethereal Diapason deals 50 damage, 60 Break Damage to all enemies in range
Level 3Ethereal Diapason inflicts 10 Fragile stacks to all enemies in range
Level 4Ethereal Diapason has 200% the range

Resonance

From Eredrim

Enemies broken by the Ethereal Diapason:

Shell Point cost: 1 / 2 / 3

Effect by Level

LevelEffect
Level 1Suffer from 5 Stasis stacks that last for 6s
Level 2Suffer from 10 Stasis stacks that last for 8s
Level 3Suffer from 18 Stasis stacks that last for 10s

Gragu

Anger

From Gragu

Each level improves Staggering Blow

Shell Point cost: 1 / 2 / 3

Effect by Level

LevelEffect
Level 1Staggering Blow inflicts 5 Weak stacks
Level 2Staggering Blow inflicts 5 Fragile stacks
Level 3Staggering Blow deals 40 Break Damage

Lazlo

Breaker

From Lazlo

Each level improves Lazlo's Retribution

Shell Point cost: 1 / 2 / 3

Effect by Level

LevelEffect
Level 1Unleashed shockwaves deal 15 Break Damage
Level 2Unleashed shockwaves deal 20 Break Damage
Level 3Overheated shockwaves have 15% chance to instantly Break enemies

Sariel

Reversal

From Sariel

Each level mitigates the negative effects of Pain

Shell Point cost: 1 / 2 / 3 / 4

Effect by Level

LevelEffect
Level 130% of the self-inflicted damage of a Cursed enemy, cures Sariel's Pain
Level 235% of the self-inflicted damage of a Cursed enemy, cures Sariel's Pain
Level 3Cursed enemies self-inflicting damage also suffer from 15 Break Damage
Level 4Riposte damage also cures Sariel's Pain

Torment

From Sariel

Each level improves Exodus of Thorns

Shell Point cost: 1 / 2 / 3

Effect by Level

LevelEffect
Level 1Thorns deal up to 300% Stagger Damage based on Sariel's Pain amount
Level 2Thorns deal up to 200% damage based on Sariel's Pain amount
Level 3Thorns start dealing up to 2 Break Damage based on Sariel's Pain amount

Tiel

Seal Affinity

From Tiel

Each level grants Tiel various Seals improvements

Shell Point cost: 1 / 2 / 3

Effect by Level

LevelEffect
Level 1A failed Guard, Parry or Harden grant Tiel 3 Shadow stacks
Level 2A Perfect Guard, successfull Parry or Perfect Harden deal 120% Break Damage
Level 3Each consecutive Perfect Guard, Parry or Perfect Harden without being struck accumulates 5 additional Break Damage.