Mortal Shell 2 Trauma


Trauma

Trauma
TypeStatus Effect
EffectDeals Break damage over time.

Trauma is a status effect in Mortal Shell 2.

Deals Break damage over time.

Weapons

Melee weapons that inflict, infuse, or otherwise interact with Trauma.

WeaponNotes
Obsidian HammerCan be infused with Trauma.

Sidearms

Sidearms that inflict, infuse, or otherwise interact with Trauma.

SidearmNotes
BallistazookaCan be infused with Trauma.

Tarstones

Tarstones whose effect mentions Trauma.

TarstoneEffect
Weeping StoneConsume Resolve to infuse your Sidearm with Trauma
LevelEffect
Level 1Infusion lasts for 4 shots
Level 2Infusion lasts for 8 shots
Level 3Infusion is permanent
Wretchcaller's StoneConsume Resolve to infuse your Weapon with Trauma
LevelEffect
Level 1Infusion lasts for 4 strikes
Level 2Infusion lasts for 8 strikes
Level 3Infusion is permanent

Shells

Shells whose kit uses Trauma, and the abilities that interact with it.

Shell Abilities

Every Shell Ability that interacts with Trauma, including all effect levels.

Eredrim

Oppression

From Eredrim

Each level improves Shoulder Bash

Shell Point cost: 1 / 2 / 3

Effect by Level

LevelEffect
Level 1Shoulder Bash deals 110% Break Damage
Level 2Shoulder Bash deals 120% Break Damage
Level 3Shoulder Bash releases a frontal shockwave that inflicts 10 Trauma stacks but costs 20 more Resolve

Sariel

Entitlement

From Sariel

When Sariel cures all Pain:

Shell Point cost: 1 / 2 / 3

Effect by Level

LevelEffect
Level 1Sariel generates a shockwave which inflicts 5 Trauma stacks
Level 2Sariel generates a shockwave which inflicts 7 Trauma stacks
Level 3Sariel generates a shockwave which inflicts 10 Trauma stacks