Mortal Shell 2 Proxima


Proxima

Proxima
EpithetThe Broodseeker
Max Shell Health100
Max Resolve100
Bleed Res.8
Frost Res.5
Shock Res.7
Curse Res.8

Proxima is likely the second Shell you will find in Mortal Shell 2, located almost due north of the Widow's Overlook Beacon in Fainweald.

Proxima relies heavily on her Biosampler Ability which pulls targets to her, dealing AoE damage that shocks nearby enemies. She can also passively mitigate damage thanks to Grafted Armor, making her more durable than some Shells.

Because she doubles the damage and radius of Shock, Lightning is her status effect of choice, so she would ideally use weapons that can be infused with this, such as: Great Martyr's Blade, Clockwork Scythe and Axatana. And for sidearms, Salvaged Trebuchaxe.

“Purpose gives the soul its shape.”

Acquisition

  • Shell recruitment site (Blackridge Cliffs). See the map.

Abilities

AbilityTypeCostCooldownEffect
Grafted ArmorPassive--Proxima has a base 15% chance to mitigate melee or ranged damage. Mitigated damage is reduced by a base 50% and prevents stagger.
BiosamplerActive507Proxima fires a hook from her left arm, pulling enemies or herself into range before striking with a follow-up attack that inflicts Lightning.

Shell Abilities

Shell Abilities are improved with Shell Points. Nodes require a matching Bond Tier unlock before they can be purchased. Shell Point costs follow level N = N Shell Points (e.g. 1 / 2 / 3).

Bond Tier 1

Attunement

Each level reduces the Resolve cost of Biosampler

Shell Point cost: 1 / 2 / 3

LevelEffect
Level 1Biosampler costs 80% less Resolve
Level 2Biosampler costs 70% less Resolve
Level 3Biosampler costs 50% less Resolve

Exoshell

Each level improves Proxima's Grafted Armor

Shell Point cost: 1 / 2 / 3 / 4

LevelEffect
Level 1Proxima has +100% mitigation chance while using Biosampler
Level 2Proxima has +45% mitigation chance while aiming
Level 3Proxima has brief +30% mitigation chance after dodging
Level 4Proxima has +30% mitigation chance while sprinting

Ampereon

Each level grants a new effect against Lightning

Shell Point cost: 1 / 2 / 3

LevelEffect
Level 1Proxima has +50% Lightning mitigation
Level 2Proxima has Lightning immunity
Level 3Shock damage and radius are doubled

Bond Tier 2

Biohazard

Each level improves Proxima's Biosampler

Shell Point cost: 1 / 2 / 3 / 4

LevelEffect
Level 1Biosampler deals 150% more damage
Level 2Biosampler inflicts 3 additional Lightning stacks
Level 3Biosampler deals 180% more damage
Level 4Biosampler inflicts 5 additional Lightning stacks

Reflection

Each level improves Proxima's Grafted Armor

Shell Point cost: 1 / 2 / 3

LevelEffect
Level 1Projectiles have 15% chance to cause no damage to Proxima
Level 2Projectiles have 35% chance to cause no damage to Proxima
Level 3Nullified projectiles have 100% chance to be reflected back to the attacker

Biohunter

Proxima has permanent damage increase against enemies she Biosamples

Shell Point cost: 1 / 2 / 3

LevelEffect
Level 1Proxima has 0.5% permanent damage increase per sample, up to 15%
Level 2Proxima has 0.8% permanent damage increase per sample, up to 20%
Level 3Proxima has 1% permanent damage increase per sample, up to 30%

Bond Tier 3

Seizure

Each level improves Proxima's Biosampler

Shell Point cost: 1 / 2 / 3

LevelEffect
Level 1Biosampler inflicts 20 Stasis stacks
Level 2Biosampler deals 50 splash damage and 100 Stagger Damage
Level 3Biosampler deals 80 splash damage and 150 Stagger Damage

Shellshock

Whenever Grafted Armor mitigates damage:

Shell Point cost: 1 / 2 / 3

LevelEffect
Level 1Proxima gains 10 Resolve
Level 2Proxima gains 15 Resolve
Level 3Proxima inflicts 10 Lightning stacks to the attacker

Collector

Proxima can harvest Specimens from slain foes

Shell Point cost: 1 / 2 / 3

LevelEffect
Level 1Proxima has 20% chance to harvest a Specimen
Level 2Proxima has 40% chance to harvest a Specimen
Level 3Proxima has 35% chance to harvest +2 Specimens

Bond Tier 4

Discharge

Each level improves Proxima's Biosampler

Shell Point cost: 1 / 2 / 3

LevelEffect
Level 1Biosampler knocks back the struck enemy and triggers a Lightning storm that lasts for 6s
Level 2Biosampler knocks back the struck enemy and triggers a Lightning storm that lasts for 9s
Level 3Biosampler knocks back the struck enemy and triggers a Lightning storm that lasts for 10s

Fortress

Each level improves Proxima's Grafted Armor

Shell Point cost: 1 / 2 / 3 / 4

LevelEffect
Level 1Mitigated damage effectiveness increased by 110%
Level 2Mitigated damage effectiveness increased by 115%
Level 3Mitigated damage effectiveness increased by 122%
Level 4Mitigated damage effectiveness increased by 133%

Energize

When reviving Proxima:

Shell Point cost: 1 / 2 / 3

LevelEffect
Level 1Grafted Armor always mitigates damage for 8s
Level 2Proxima releases a shockwave that inflicts 15 Lightning stacks
Level 3Proxima has 30% chance to fully restore Resolve