Biosampler is an ability granted by Proxima in Mortal Shell 2.
Proxima fires a hook from her left arm, pulling enemies or herself into range before striking with a follow-up attack that inflicts Lightning.
Improved by
Shell Ability nodes on Proxima that improve this ability:
Each level reduces the Resolve cost of Biosampler
Shell Point cost: 1 / 2 / 3
| Level | Effect |
| Level 1 | Biosampler costs 80% less Resolve |
| Level 2 | Biosampler costs 70% less Resolve |
| Level 3 | Biosampler costs 50% less Resolve |
Each level improves Proxima's Grafted Armor
Shell Point cost: 1 / 2 / 3 / 4
| Level | Effect |
| Level 1 | Proxima has +100% mitigation chance while using Biosampler |
| Level 2 | Proxima has +45% mitigation chance while aiming |
| Level 3 | Proxima has brief +30% mitigation chance after dodging |
| Level 4 | Proxima has +30% mitigation chance while sprinting |
Each level improves Proxima's Biosampler
Shell Point cost: 1 / 2 / 3 / 4
| Level | Effect |
| Level 1 | Biosampler deals 150% more damage |
| Level 2 | Biosampler inflicts 3 additional Lightning stacks |
| Level 3 | Biosampler deals 180% more damage |
| Level 4 | Biosampler inflicts 5 additional Lightning stacks |
Each level improves Proxima's Biosampler
Shell Point cost: 1 / 2 / 3
| Level | Effect |
| Level 1 | Biosampler inflicts 20 Stasis stacks |
| Level 2 | Biosampler deals 50 splash damage and 100 Stagger Damage |
| Level 3 | Biosampler deals 80 splash damage and 150 Stagger Damage |
Each level improves Proxima's Biosampler
Shell Point cost: 1 / 2 / 3
| Level | Effect |
| Level 1 | Biosampler knocks back the struck enemy and triggers a Lightning storm that lasts for 6s |
| Level 2 | Biosampler knocks back the struck enemy and triggers a Lightning storm that lasts for 9s |
| Level 3 | Biosampler knocks back the struck enemy and triggers a Lightning storm that lasts for 10s |