Mortal Shell 2 Grafted Armor


Grafted Armor

Grafted Armor
TypePassive
ShellProxima

Grafted Armor is an ability granted by Proxima in Mortal Shell 2.

Proxima has a base 15% chance to mitigate melee or ranged damage. Mitigated damage is reduced by a base 50% and prevents stagger.

Improved by

Shell Ability nodes on Proxima that improve this ability:

Exoshell

Each level improves Proxima's Grafted Armor

Shell Point cost: 1 / 2 / 3 / 4

LevelEffect
Level 1Proxima has +100% mitigation chance while using Biosampler
Level 2Proxima has +45% mitigation chance while aiming
Level 3Proxima has brief +30% mitigation chance after dodging
Level 4Proxima has +30% mitigation chance while sprinting

Reflection

Each level improves Proxima's Grafted Armor

Shell Point cost: 1 / 2 / 3

LevelEffect
Level 1Projectiles have 15% chance to cause no damage to Proxima
Level 2Projectiles have 35% chance to cause no damage to Proxima
Level 3Nullified projectiles have 100% chance to be reflected back to the attacker

Shellshock

Whenever Grafted Armor mitigates damage:

Shell Point cost: 1 / 2 / 3

LevelEffect
Level 1Proxima gains 10 Resolve
Level 2Proxima gains 15 Resolve
Level 3Proxima inflicts 10 Lightning stacks to the attacker

Fortress

Each level improves Proxima's Grafted Armor

Shell Point cost: 1 / 2 / 3 / 4

LevelEffect
Level 1Mitigated damage effectiveness increased by 110%
Level 2Mitigated damage effectiveness increased by 115%
Level 3Mitigated damage effectiveness increased by 122%
Level 4Mitigated damage effectiveness increased by 133%

Energize

When reviving Proxima:

Shell Point cost: 1 / 2 / 3

LevelEffect
Level 1Grafted Armor always mitigates damage for 8s
Level 2Proxima releases a shockwave that inflicts 15 Lightning stacks
Level 3Proxima has 30% chance to fully restore Resolve