Mortal Shell 2 Lingering Shadow


Lingering Shadow

Lingering Shadow
TypeActive
ShellTiel

Lingering Shadow is an ability granted by Tiel in Mortal Shell 2.

Tiel gains Shadow and prepares to perform a Shadow Strike with his dagger.

Improved by

Shell Ability nodes on Tiel that improve this ability:

Escalation

Each level improves Shadow Strike

Shell Point cost: 1 / 2 / 3

LevelEffect
Level 1Shadow Strike deals 125% damage
Level 2Shadow Strike deals 140% damage
Level 3Shadow Strike inflicts 10 Poison stacks

Deathmark

Each level improves Shadow Strike

Shell Point cost: 1 / 2 / 3

LevelEffect
Level 1Shadow Strike has +23% Critical Hit chance
Level 2Shadow Strike deals 120% Critical damage
Level 3Shadow Strike inflicts 10 Fragile stacks

Poison Burst

Shadow Strike detonates all Poison stacks on the struck target

Shell Point cost: 1 / 2 / 3

LevelEffect
Level 1Each detonated Poison stack deals 4 damage
Level 2Each detonated Poison stack deals 6 damage
Level 3The struck enemy also emits a Poisonous cloud

Lethality

When killing an enemy with a Shadow Strike:

Shell Point cost: 1 / 2 / 3

LevelEffect
Level 1Tiel restores 10 Resolve
Level 2Tiel restores 20 Resolve
Level 3Tiel has 50% chance to reactivate Lingering Shadow immediately

Shadow Stalk

Shadow Strike damage increases the longer Tiel stays Shadowed

Shell Point cost: 1 / 2 / 3

LevelEffect
Level 1Shadow Strike deals 2 more damage for every 0.5s spent while Shadowed
Level 2Shadow Strike deals 3 more damage for every 0.5s spent while Shadowed
Level 3Shadow Strike deals 4 more damage for every 0.5s spent while Shadowed

Critical Role

Each level improves Tiel attacks

Shell Point cost: 1 / 2 / 3

LevelEffect
Level 1After a Shadow Strike, the next melee attack strikes Critically
Level 2After a Shadow Strike, the next ranged attack also strikes Critically
Level 3Those Critical Hits deal +100% damage